Black screen, runs at half fps(15/15) log get's spammed with:
E[DISP]: HLE\sceDisplay.cpp:804 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
E[DISP]: HLE\sceDisplay.cpp:804 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
Commenting out:
//return hleReportError(SCEDISPLAY, SCE_KERNEL_ERROR_INVALID_MODE, "must change latched framebuf first");
is enough to make graphics render properly again:

Black screen, runs at half fps(15/15) log get's spammed with:
Commenting out:
is enough to make graphics render properly again:
