Currently the client sends multicast on the first interface. If the computer has multiple network cards then it would be good to be able to specify which one is used.
Here is an implementation for setting the interface
// E1.31 client object constructor
function Client(arg, port) {
if (this instanceof Client === false) {
return new Client(arg, port);
}
if (arg === undefined) {
throw new TypeError('arg should be a host address, name or universe');
}
this.host = Number.isInteger(arg) ? e131.getMulticastGroup(arg) : arg;
this.port = port || e131.DEFAULT_PORT;
this._socket = dgram.createSocket('udp4');
this._socket.bind(5568, () => {
this._socket.setMulticastInterface('10.50.106.2');
});
}
Is there any preference in how the default is treated? I think one option could be to keep the current functionality and only bind if the the Client is called with a ip address.
There is a pull request for server that implements similar functionality https://github.com/hhromic/e131-node/pull/7/files
Currently the client sends multicast on the first interface. If the computer has multiple network cards then it would be good to be able to specify which one is used.
Here is an implementation for setting the interface
Is there any preference in how the default is treated? I think one option could be to keep the current functionality and only bind if the the Client is called with a ip address.
There is a pull request for server that implements similar functionality https://github.com/hhromic/e131-node/pull/7/files