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267 lines (239 loc) · 8.67 KB
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package org.cis1200.sudoku;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
// import java.awt.event.MouseAdapter;
// import java.awt.event.MouseEvent;
import java.io.*;
// import java.util.Arrays;
import java.util.LinkedList;
import java.util.Objects;
import java.util.Random;
// import java.util.random.RandomGenerator;
/**
* This class instantiates a GameBoard Object.
*/
@SuppressWarnings("serial")
public class GameBoard extends JPanel {
private Sudoku s; // model for the game
private JLabel mistakesLeft; // current status text
private Tile[][] fields;
private StatusPanel sp;
// Game constants
public static final int BOARD_WIDTH = 300;
public static final int BOARD_HEIGHT = 300;
public static final int EASY = 1;
public static final int MEDIUM = 2;
public static final int HARD = 3;
/**
* Initializes the game board.
*/
public GameBoard() {
// creates border around the court area, JComponent method
setBorder(BorderFactory.createLineBorder(Color.BLACK));
// Enable keyboard focus on the court area. When this component has the
// keyboard focus, key events are handled by its key listener.
setFocusable(true);
s = new Sudoku(); // initializes model for the game
GridLayout l = new GridLayout(3, 3);
setLayout(l);
fields = new Tile[9][9];
sp = new StatusPanel();
}
public void setStatusPanel(StatusPanel sp) {
this.sp = sp;
}
/**
* Undo last move.
*/
public void undo() {
LinkedList<Tile> moves = s.getMoves();
if (!moves.isEmpty()) {
Tile last = moves.getLast();
s.setCurrent(last.getDigit(), last.getRow(), last.getCol());
paint();
moves.removeLast();
} // WRITE TEST CASE FOR UNDO ON EMPTY LIST
}
/**
* Restart game.
*/
public void restart() {
s.reset(s.getInitial(), s.getAnswer());
paint();
}
public void newGame() {
JButton easy = new JButton("EASY");
easy.addActionListener(e -> easy());
JButton medium = new JButton("MEDIUM");
medium.addActionListener(e -> medium());
JButton hard = new JButton("HARD");
hard.addActionListener(e -> hard());
JButton[] buttons = { easy, medium, hard };
JTextArea instructions = new JTextArea();
// instructions.setAlignmentX(Component.CENTER_ALIGNMENT);
instructions.setText(
"HOW TO PLAY: The goal of the game is to fill in " +
"each box with a number from 1-9. \n" +
"There can only be one of each digit in each row, each column," +
" and each 3x3 box. \n" +
"To submit a digit for a box, type in your guess and then click " +
"enter. \n" +
"If you use all 3 mistakes, you lose. If you correctly fill in " +
"the entire 9x9 grid, you win. \n" +
"Choose your difficulty level below then click OK to begin. Good luck!"
);
instructions.setEditable(false);
JOptionPane jPane = new JOptionPane(
instructions, JOptionPane.PLAIN_MESSAGE,
JOptionPane.DEFAULT_OPTION, null, buttons
);
JOptionPane.showMessageDialog(
null, jPane, "Sudoku",
JOptionPane.PLAIN_MESSAGE
);
// generate new game
}
/**
* New game.
*/
public void initialStartGame(int l) {
Random r = new Random();
String filePath = "";
if (l == EASY) {
File f = new File(
"src\\main\\java\\org\\cis1200\\sudokufiles\\easy"
);
int rand = r.nextInt(Objects.requireNonNull(f.listFiles()).length) + 1;
filePath = f.getPath() + "\\Easy Game " + String.valueOf(rand);
} else if (l == MEDIUM) {
File f = new File(
"src\\main\\java\\org\\cis1200\\sudokufiles\\medium"
);
int rand = r.nextInt(Objects.requireNonNull(f.listFiles()).length) + 1;
filePath = f.getPath() + "\\Medium Game " + String.valueOf(rand);
} else {
File f = new File(
"src\\main\\java\\org\\cis1200\\sudokufiles\\hard"
);
int rand = r.nextInt(Objects.requireNonNull(f.listFiles()).length) + 1;
filePath = f.getPath() + "\\Hard Game " + String.valueOf(rand);
}
BufferedReader br = null;
int[][] initial = new int[9][9];
int[][] answer = new int[9][9];
try {
br = new BufferedReader(new FileReader(filePath));
for (int i = 0; i < 19; i++) {
try {
String line = br.readLine();
String[] currLine = line.split(",");
for (int j = 0; j < currLine.length; j++) {
if (i < 9) {
initial[i][j] = Integer.parseInt(currLine[j].trim());
}
if (i >= 10) {
answer[i - 10][j] = Integer.parseInt(currLine[j].trim());
}
}
} catch (IOException e) {
throw new IllegalArgumentException("Out of bounds");
}
}
} catch (FileNotFoundException e) {
throw new IllegalArgumentException("File doesn't exist");
} finally {
try {
if (br != null) {
br.close();
}
} catch (IOException e) {
System.out.println("Cannot close");
}
}
s.reset(initial, answer);
paint();
}
/**
* Updates the JLabel to reflect the current state of the game.
*/
private void updateBoard(String input, int row, int col) {
s.input(input, row, col);
// mistakesLeft.setText("Mistakes Left:") ;
paint();
}
/**
* Draws the game board.
*/
public void paint() {
removeAll();
updateUI();
sp.updateLabel(s.getMistakesLeft());
for (int i = 0; i < 3; i++) {
for (int k = 0; k < 3; k++) {
JPanel p = new JPanel();
p.setBorder(BorderFactory.createLineBorder(Color.BLACK));
p.setLayout(new GridLayout(3, 3));
for (int a = 0; a < 3; a++) {
for (int b = 0; b < 3; b++) {
int r = i * 3 + a;
int c = k * 3 + b;
Tile j;
if (s.getInitial()[r][c] != 0) { // initial = answer
j = new Tile(r, c, s.getInitial()[r][c], s.getAnswer()[r][c]);
j.setText(String.valueOf(s.getInitial()[r][c]));
j.setEditable(false); // make the initial integers not editable
} else {
j = new Tile(r, c, 0, s.getAnswer()[r][c]);
if (s.getCurrent()[r][c] != 0) {
j.setText(String.valueOf(s.getCurrent()[r][c]));
}
if (s.getGameOver()) {
j.setEditable(false); // if game over, cannot edit any tiles
}
}
j.setHorizontalAlignment(JTextField.CENTER);
fields[r][c] = j;
p.add(j);
}
}
add(p);
}
}
addListeners();
}
public void addListeners() {
for (int r = 0; r < 9; r++) {
for (int c = 0; c < 9; c++) {
fields[r][c].addActionListener(new FieldListener());
}
}
}
public void easy() {
initialStartGame(EASY);
}
public void medium() {
initialStartGame(MEDIUM);
}
public void hard() {
initialStartGame(HARD);
}
// inner class FieldListener
public class FieldListener implements ActionListener {
public FieldListener() {
}
@Override
public void actionPerformed(ActionEvent e) {
Tile t = (Tile) e.getSource(); // field listener for tile
updateBoard(t.getText(), t.getRow(), t.getCol());
}
}
/**
* Returns the size of the game board.
*/
@Override
public Dimension getPreferredSize() {
return new Dimension(BOARD_WIDTH, BOARD_HEIGHT);
}
}