When I try to use this Library with Unity I get these two errors:
Unloading broken assembly Assets/Packages/Ginet.1.0.1/lib/Ginet.dll, this assembly can cause crashes in the runtime
And after that:
MissingFieldException: Field 'Ginet.NetworkManager"1<TNetPeer_REF>.<Out>k__BackingField" not found. Ginet.NetworkClient..ctor (System.String serverName, System.Action"1[T] packageContainer, System.Action"1[T] configuration, Ginet.Logging.IAppender output, System.Boolean enableAllIncomingMessages) (at <43308d2ee7014ad58c94f8424f269b3e>:0) NetworkServer.Start () (at Assets/Scripts/NetworkServer.cs:15)
(Lidgren.Networking already loaded)
When I try to use this Library with Unity I get these two errors:
Unloading broken assembly Assets/Packages/Ginet.1.0.1/lib/Ginet.dll, this assembly can cause crashes in the runtimeAnd after that:
MissingFieldException: Field 'Ginet.NetworkManager"1<TNetPeer_REF>.<Out>k__BackingField" not found. Ginet.NetworkClient..ctor (System.String serverName, System.Action"1[T] packageContainer, System.Action"1[T] configuration, Ginet.Logging.IAppender output, System.Boolean enableAllIncomingMessages) (at <43308d2ee7014ad58c94f8424f269b3e>:0) NetworkServer.Start () (at Assets/Scripts/NetworkServer.cs:15)(Lidgren.Networking already loaded)