-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathb.cpp
More file actions
197 lines (154 loc) · 8.58 KB
/
Copy pathb.cpp
File metadata and controls
197 lines (154 loc) · 8.58 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
/* Copyright © 2007 Apple Inc. All Rights Reserved.
Disclaimer: IMPORTANT: This Apple software is supplied to you by
Apple Inc. ("Apple") in consideration of your agreement to the
following terms, and your use, installation, modification or
redistribution of this Apple software constitutes acceptance of these
terms. If you do not agree with these terms, please do not use,
install, modify or redistribute this Apple software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, Apple grants you a personal, non-exclusive
license, under Apple's copyrights in this original Apple software (the
"Apple Software"), to use, reproduce, modify and redistribute the Apple
Software, with or without modifications, in source and/or binary forms;
provided that if you redistribute the Apple Software in its entirety and
without modifications, you must retain this notice and the following
text and disclaimers in all such redistributions of the Apple Software.
Neither the name, trademarks, service marks or logos of Apple Inc.
may be used to endorse or promote products derived from the Apple
Software without specific prior written permission from Apple. Except
as expressly stated in this notice, no other rights or licenses, express
or implied, are granted by Apple herein, including but not limited to
any patent rights that may be infringed by your derivative works or by
other works in which the Apple Software may be incorporated.
The Apple Software is provided by Apple on an "AS IS" basis. APPLE
MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
// This is a simple test case of making an simple graph with a DLSSynth, Limiter and Ouput unit
// we're going to use a graph because its easier for it to just handle the setup and connections, etc...
#include <CoreServices/CoreServices.h> //for file stuff
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioToolbox.h> //for AUGraph
#include <unistd.h> // used for usleep...
#include "b.h"
// This call creates the Graph and the Synth unit...
AudioUnit synthUnit;
AUGraph graph = 0;
static void myRead( const MIDIPacketList *packetList, void* refCon, void* connrefCon)
{
// do something
const MIDIPacket *packet = &packetList->packet[0];
for (int i = 0; i < packetList->numPackets; ++i) {
if (packet->length>0)
MusicDeviceMIDIEvent(synthUnit, packet->data[0],packet->data[1],packet->data[2],0);
packet = MIDIPacketNext(packet);
}
}
OSStatus CreateAUGraph (AUGraph &outGraph, AudioUnit &outSynth)
{
OSStatus result;
//create the nodes of the graph
AUNode synthNode, limiterNode, outNode;
AudioComponentDescription cd;
cd.componentManufacturer = kAudioUnitManufacturer_Apple;
cd.componentFlags = 0;
cd.componentFlagsMask = 0;
require_noerr (result = NewAUGraph (&outGraph), home);
cd.componentType = kAudioUnitType_MusicDevice;
cd.componentSubType = kAudioUnitSubType_DLSSynth;
require_noerr (result = AUGraphAddNode (outGraph, &cd, &synthNode), home);
cd.componentType = kAudioUnitType_Effect;
cd.componentSubType = kAudioUnitSubType_PeakLimiter;
require_noerr (result = AUGraphAddNode (outGraph, &cd, &limiterNode), home);
cd.componentType = kAudioUnitType_Output;
cd.componentSubType = kAudioUnitSubType_DefaultOutput;
require_noerr (result = AUGraphAddNode (outGraph, &cd, &outNode), home);
require_noerr (result = AUGraphOpen (outGraph), home);
require_noerr (result = AUGraphConnectNodeInput (outGraph, synthNode, 0, limiterNode, 0), home);
require_noerr (result = AUGraphConnectNodeInput (outGraph, limiterNode, 0, outNode, 0), home);
// ok we're good to go - get the Synth Unit...
require_noerr (result = AUGraphNodeInfo(outGraph, synthNode, 0, &outSynth), home);
MIDIClientRef cl;
require_noerr (MIDIClientCreate (CFStringCreateWithCString( NULL, "Marcos Client", kCFStringEncodingASCII ),NULL,NULL,&cl),home);
MIDIEndpointRef endref;
//require_noerr (MIDISourceCreate( cl, CFStringCreateWithCString( NULL, "Marcos Client", kCFStringEncodingASCII ),&endref),home);
require_noerr (MIDIDestinationCreate( cl,CFStringCreateWithCString( NULL, "Internal CThesia Port", kCFStringEncodingASCII ),myRead,NULL,&endref),home);
home:
return result;
}
// some MIDI constants:
enum {
kMidiMessage_ControlChange = 0xB,
kMidiMessage_ProgramChange = 0xC,
kMidiMessage_BankMSBControl = 0,
kMidiMessage_BankLSBControl = 32,
kMidiMessage_NoteOn = 0x9
};
//int main (int argc, const char * argv[]) {
MacMidi::MacMidi(){
OSStatus result;
char* bankPath = 0;
UInt8 midiChannelInUse = 0; //we're using midi channel 1...
// this is the only option to main that we have...
// just the full path of the sample bank...
// On OS X there are known places were sample banks can be stored
// Library/Audio/Sounds/Banks - so you could scan this directory and give the user options
// about which sample bank to use...
// if (argc > 1)
// bankPath = const_cast<char*>(argv[1]);
require_noerr (result = CreateAUGraph (graph, synthUnit), home);
// if the user supplies a sound bank, we'll set that before we initialize and start playing
if (bankPath)
{
FSRef fsRef;
//require_noerr (result = FSPathMakeRef ((const UInt8*)bankPath, &fsRef, 0), home);
printf ("Setting Sound Bank:%s\n", bankPath);
require_noerr (result = AudioUnitSetProperty (synthUnit,
kMusicDeviceProperty_SoundBankFSRef,
kAudioUnitScope_Global, 0,
&fsRef, sizeof(fsRef)), home);
}
// ok we're set up to go - initialize and start the graph
require_noerr (result = AUGraphInitialize (graph), home);
//set our bank
require_noerr (result = MusicDeviceMIDIEvent(synthUnit,
kMidiMessage_ControlChange << 4 | midiChannelInUse,
kMidiMessage_BankMSBControl, 0,
0/*sample offset*/), home);
require_noerr (result = MusicDeviceMIDIEvent(synthUnit,
kMidiMessage_ProgramChange << 4 | midiChannelInUse,
0/*prog change num*/, 0,
0/*sample offset*/), home);
//CAShow (graph); // prints out the graph so we can see what it looks like...
require_noerr (result = AUGraphStart (graph), home);
// we're going to play an octave of MIDI notes: one a second
/*for (int i = 0; i < 13; i++) {
UInt32 noteNum = i + 60;
UInt32 onVelocity = 127;
UInt32 noteOnCommand = kMidiMessage_NoteOn << 4 | midiChannelInUse;
printf ("Playing Note: Status: 0x%lX, Note: %ld, Vel: %ld\n", noteOnCommand, noteNum, onVelocity);
require_noerr (result = MusicDeviceMIDIEvent(synthUnit, noteOnCommand, noteNum, onVelocity, 0), home);
// sleep for a second
usleep (1 * 1000 * 1000);
require_noerr (result = MusicDeviceMIDIEvent(synthUnit, noteOnCommand, noteNum, 0, 0), home);
}*/
// ok we're done now
home:
return;
}
MacMidi::~MacMidi(){
if (graph) {
AUGraphStop (graph); // stop playback - AUGraphDispose will do that for us but just showing you what to do
DisposeAUGraph (graph);
}
}