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Copy pathQueue.cpp
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53 lines (40 loc) · 1.2 KB
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Copy pathQueue.cpp
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53 lines (40 loc) · 1.2 KB
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#include "Queue.h"
#include "Device.h"
void gpuQueueRetain(GPUQueue queue) {
if (queue != nullptr) {
++queue->refCount;
}
}
void gpuQueueDrop(GPUQueue queue) {
if (queue == nullptr) {
return;
}
if (queue->refCount > 0) {
--queue->refCount;
}
if (queue->refCount == 0) {
gpuDeviceDrop(queue->device);
delete queue;
}
}
extern "C" {
GPU_API VkQueue GPU_CALL gpuQueueGetVkHandle(GPUQueue queue) {
return queue != nullptr && !queue->destroyRequested ? queue->handle : VK_NULL_HANDLE;
}
GPU_API GPUDevice GPU_CALL gpuQueueGetDevice(GPUQueue queue) {
return queue != nullptr && !queue->destroyRequested ? queue->device : nullptr;
}
GPU_API uint32_t GPU_CALL gpuQueueGetFamilyIndex(GPUQueue queue) {
return queue != nullptr && !queue->destroyRequested ? queue->familyIndex : 0;
}
GPU_API uint32_t GPU_CALL gpuQueueGetQueueIndex(GPUQueue queue) {
return queue != nullptr && !queue->destroyRequested ? queue->queueIndex : 0;
}
GPU_API void GPU_CALL gpuQueueRelease(GPUQueue queue) {
if (queue == nullptr || queue->destroyRequested) {
return;
}
queue->destroyRequested = true;
gpuQueueDrop(queue);
}
} // extern "C"