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Copy pathQueryPool.cpp
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59 lines (45 loc) · 1.74 KB
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#include "QueryPool.h"
#include <new>
#include "Device.h"
#include "Internal/Error.h"
extern "C" {
GPU_API VkResult GPU_CALL gpuQueryPoolCreate(
GPUDevice device,
const VkQueryPoolCreateInfo* createInfo,
const VkAllocationCallbacks* allocator,
GPUQueryPool* queryPool) {
gpu::internal::clearLastError();
if (device == nullptr || createInfo == nullptr || queryPool == nullptr) {
gpu::internal::setLastError("Device, create info, and query pool output must not be null.");
return VK_ERROR_INITIALIZATION_FAILED;
}
*queryPool = nullptr;
VkQueryPool handle = VK_NULL_HANDLE;
const VkResult result = gpuCreateQueryPool(device->handle, createInfo, allocator, &handle);
if (result != VK_SUCCESS) {
gpu::internal::setLastError("Failed to create query pool.");
return result;
}
GPUQueryPool wrapper = new (std::nothrow) GPUQueryPool_T{device, device->handle, handle, allocator};
if (wrapper == nullptr) {
gpuDestroyQueryPool(device->handle, handle, allocator);
gpu::internal::setLastError("Failed to allocate QueryPool.");
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
*queryPool = wrapper;
return VK_SUCCESS;
}
GPU_API void GPU_CALL gpuQueryPoolDestroy(GPUQueryPool queryPool) {
if (queryPool == nullptr) {
return;
}
gpuDestroyQueryPool(queryPool->deviceHandle, queryPool->handle, queryPool->allocator);
delete queryPool;
}
GPU_API VkQueryPool GPU_CALL gpuQueryPoolGetVkHandle(GPUQueryPool queryPool) {
return queryPool != nullptr ? queryPool->handle : VK_NULL_HANDLE;
}
GPU_API GPUDevice GPU_CALL gpuQueryPoolGetDevice(GPUQueryPool queryPool) {
return queryPool != nullptr ? queryPool->device : nullptr;
}
} // extern "C"