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Copy pathEvent.cpp
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65 lines (49 loc) · 1.81 KB
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#include "Event.h"
#include <new>
#include "Device.h"
#include "Internal/Error.h"
extern "C" {
GPU_API VkResult GPU_CALL gpuEventCreate(
GPUDevice device,
const VkEventCreateInfo* createInfo,
const VkAllocationCallbacks* allocator,
GPUEvent* event) {
gpu::internal::clearLastError();
if (device == nullptr || event == nullptr) {
gpu::internal::setLastError("Device and event output must not be null.");
return VK_ERROR_INITIALIZATION_FAILED;
}
*event = nullptr;
VkEventCreateInfo defaultCreateInfo{};
defaultCreateInfo.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO;
defaultCreateInfo.flags = 0;
const VkEventCreateInfo* actualCreateInfo = createInfo != nullptr ? createInfo : &defaultCreateInfo;
VkEvent handle = VK_NULL_HANDLE;
const VkResult result = gpuCreateEvent(device->handle, actualCreateInfo, allocator, &handle);
if (result != VK_SUCCESS) {
gpu::internal::setLastError("Failed to create event.");
return result;
}
GPUEvent wrapper = new (std::nothrow) GPUEvent_T{device, device->handle, handle, allocator};
if (wrapper == nullptr) {
gpuDestroyEvent(device->handle, handle, allocator);
gpu::internal::setLastError("Failed to allocate Event.");
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
*event = wrapper;
return VK_SUCCESS;
}
GPU_API void GPU_CALL gpuEventDestroy(GPUEvent event) {
if (event == nullptr) {
return;
}
gpuDestroyEvent(event->deviceHandle, event->handle, event->allocator);
delete event;
}
GPU_API VkEvent GPU_CALL gpuEventGetVkHandle(GPUEvent event) {
return event != nullptr ? event->handle : VK_NULL_HANDLE;
}
GPU_API GPUDevice GPU_CALL gpuEventGetDevice(GPUEvent event) {
return event != nullptr ? event->device : nullptr;
}
} // extern "C"