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Copy pathDescriptorSetLayout.cpp
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62 lines (48 loc) · 2.1 KB
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#include "DescriptorSetLayout.h"
#include <new>
#include "Device.h"
#include "Internal/Error.h"
extern "C" {
GPU_API VkResult GPU_CALL gpuDescriptorSetLayoutCreate(
GPUDevice device,
const VkDescriptorSetLayoutCreateInfo* createInfo,
const VkAllocationCallbacks* allocator,
GPUDescriptorSetLayout* descriptorSetLayout) {
gpu::internal::clearLastError();
if (device == nullptr || createInfo == nullptr || descriptorSetLayout == nullptr) {
gpu::internal::setLastError("Device, create info, and descriptor set layout output must not be null.");
return VK_ERROR_INITIALIZATION_FAILED;
}
*descriptorSetLayout = nullptr;
VkDescriptorSetLayout handle = VK_NULL_HANDLE;
const VkResult result = gpuCreateDescriptorSetLayout(device->handle, createInfo, allocator, &handle);
if (result != VK_SUCCESS) {
gpu::internal::setLastError("Failed to create descriptor set layout.");
return result;
}
GPUDescriptorSetLayout wrapper = new (std::nothrow) GPUDescriptorSetLayout_T{device, handle, allocator};
if (wrapper == nullptr) {
gpuDestroyDescriptorSetLayout(device->handle, handle, allocator);
gpu::internal::setLastError("Failed to allocate DescriptorSetLayout.");
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
*descriptorSetLayout = wrapper;
return VK_SUCCESS;
}
GPU_API void GPU_CALL gpuDescriptorSetLayoutDestroy(GPUDescriptorSetLayout descriptorSetLayout) {
if (descriptorSetLayout == nullptr) {
return;
}
gpuDestroyDescriptorSetLayout(
descriptorSetLayout->device->handle,
descriptorSetLayout->handle,
descriptorSetLayout->allocator);
delete descriptorSetLayout;
}
GPU_API VkDescriptorSetLayout GPU_CALL gpuDescriptorSetLayoutGetVkHandle(GPUDescriptorSetLayout descriptorSetLayout) {
return descriptorSetLayout != nullptr ? descriptorSetLayout->handle : VK_NULL_HANDLE;
}
GPU_API GPUDevice GPU_CALL gpuDescriptorSetLayoutGetDevice(GPUDescriptorSetLayout descriptorSetLayout) {
return descriptorSetLayout != nullptr ? descriptorSetLayout->device : nullptr;
}
} // extern "C"