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Copy pathDescriptorPool.cpp
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62 lines (48 loc) · 1.92 KB
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#include "DescriptorPool.h"
#include <new>
#include "Device.h"
#include "Internal/Error.h"
extern "C" {
GPU_API VkResult GPU_CALL gpuDescriptorPoolCreate(
GPUDevice device,
const VkDescriptorPoolCreateInfo* createInfo,
const VkAllocationCallbacks* allocator,
GPUDescriptorPool* descriptorPool) {
gpu::internal::clearLastError();
if (device == nullptr || createInfo == nullptr || descriptorPool == nullptr) {
gpu::internal::setLastError("Device, create info, and descriptor pool output must not be null.");
return VK_ERROR_INITIALIZATION_FAILED;
}
*descriptorPool = nullptr;
VkDescriptorPool handle = VK_NULL_HANDLE;
const VkResult result = gpuCreateDescriptorPool(device->handle, createInfo, allocator, &handle);
if (result != VK_SUCCESS) {
gpu::internal::setLastError("Failed to create descriptor pool.");
return result;
}
GPUDescriptorPool wrapper = new (std::nothrow) GPUDescriptorPool_T{device, handle, allocator};
if (wrapper == nullptr) {
gpuDestroyDescriptorPool(device->handle, handle, allocator);
gpu::internal::setLastError("Failed to allocate DescriptorPool.");
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
*descriptorPool = wrapper;
return VK_SUCCESS;
}
GPU_API void GPU_CALL gpuDescriptorPoolDestroy(GPUDescriptorPool descriptorPool) {
if (descriptorPool == nullptr) {
return;
}
gpuDestroyDescriptorPool(
descriptorPool->device->handle,
descriptorPool->handle,
descriptorPool->allocator);
delete descriptorPool;
}
GPU_API VkDescriptorPool GPU_CALL gpuDescriptorPoolGetVkHandle(GPUDescriptorPool descriptorPool) {
return descriptorPool != nullptr ? descriptorPool->handle : VK_NULL_HANDLE;
}
GPU_API GPUDevice GPU_CALL gpuDescriptorPoolGetDevice(GPUDescriptorPool descriptorPool) {
return descriptorPool != nullptr ? descriptorPool->device : nullptr;
}
} // extern "C"