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59 lines (45 loc) · 1.63 KB
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Copy pathBuffer.cpp
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59 lines (45 loc) · 1.63 KB
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#include "Buffer.h"
#include <new>
#include "Device.h"
#include "Internal/Error.h"
extern "C" {
GPU_API VkResult GPU_CALL gpuBufferCreate(
GPUDevice device,
const VkBufferCreateInfo* createInfo,
const VkAllocationCallbacks* allocator,
GPUBuffer* buffer) {
gpu::internal::clearLastError();
if (device == nullptr || createInfo == nullptr || buffer == nullptr) {
gpu::internal::setLastError("Device, create info, and buffer output must not be null.");
return VK_ERROR_INITIALIZATION_FAILED;
}
*buffer = nullptr;
VkBuffer handle = VK_NULL_HANDLE;
const VkResult result = gpuCreateBuffer(device->handle, createInfo, allocator, &handle);
if (result != VK_SUCCESS) {
gpu::internal::setLastError("Failed to create buffer.");
return result;
}
GPUBuffer wrapper = new (std::nothrow) GPUBuffer_T{device, device->handle, handle, allocator};
if (wrapper == nullptr) {
gpuDestroyBuffer(device->handle, handle, allocator);
gpu::internal::setLastError("Failed to allocate Buffer.");
return VK_ERROR_OUT_OF_HOST_MEMORY;
}
*buffer = wrapper;
return VK_SUCCESS;
}
GPU_API void GPU_CALL gpuBufferDestroy(GPUBuffer buffer) {
if (buffer == nullptr) {
return;
}
gpuDestroyBuffer(buffer->deviceHandle, buffer->handle, buffer->allocator);
delete buffer;
}
GPU_API VkBuffer GPU_CALL gpuBufferGetVkHandle(GPUBuffer buffer) {
return buffer != nullptr ? buffer->handle : VK_NULL_HANDLE;
}
GPU_API GPUDevice GPU_CALL gpuBufferGetDevice(GPUBuffer buffer) {
return buffer != nullptr ? buffer->device : nullptr;
}
} // extern "C"