diff --git a/docs/music-system.md b/docs/music-system.md index 584fd29..b01ff59 100644 --- a/docs/music-system.md +++ b/docs/music-system.md @@ -62,6 +62,7 @@ Just like music zones, all of these can either be attributes of the sound or `Va | `StartAt` | number | 0 | Used as a replacement for the `TimePosition` property (which does not work due to songs looping when they end). | `FadeIncrement` | number | 30 | Determines how fast the sound fades in & out. The formula to calculate the exact fade time is: `0.1 * FadeIncrement` | `MusicName` | string | - | A custom name that will be displayed instead of the sound asset's name (not to be confused with the sound object's name in studio). +| `Artist` | string | - | The song artist's name (only visible on `Modern` music GUI) In addition to this, when a sound is named `IntroMusic`, it will always be the first to play and will never play again unless the zone is re-entered. This can be used for better song loops. @@ -73,7 +74,7 @@ This module should return a table with the following optional keys. | Key | Type | Default Value | Description |-----|------|---------------|------------ -| `UseDefaultMuteButton` | boolean | false | Disables the default mute button. Allows for custom mute buttons, a template for which is provided in the [music system model][music-system]. -| `UseSmoothAsDefaultTransition` | boolean | true | Determines whether to transition music using the Smooth or Classic style, like the EToH setting. +| `UseSmoothAsDefaultTransition` | boolean | true | Determines whether to transition music using the Smooth or Classic style, same as the EToH setting. +| `GuiMode` | string | `Modern` | Determines the look of the default music GUI, either `Modern`, `Legacy` or `None`. [music-system]: https://create.roblox.com/store/asset/16989944963