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Interactables v1: openable treasure chest (engine-authoritative) #1548

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@100yenadmin

First interactable mechanic: a chest prop with an engine-side state (closed/open/looted; engine sole writer), click-to-open in the player via the move channel, loot into inventory via existing engine verbs. Pattern generalizes to doors-with-locks/levers. Owner ask, playtest #8.

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