Owner (playtest #8): camp is near-PoE2; elevate with dynamic lighting + fog. Fire anchors already exist (effects registry) — add a flickering point light bound to fire anchors (Built-in RP), a subtle fog/atmosphere layer per room mood (Beautify 3 is owned), and consider light-driven shadow direction per room lighting spec.
Owner (playtest #8): camp is near-PoE2; elevate with dynamic lighting + fog. Fire anchors already exist (effects registry) — add a flickering point light bound to fire anchors (Built-in RP), a subtle fog/atmosphere layer per room mood (Beautify 3 is owned), and consider light-driven shadow direction per room lighting spec.