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Copy pathConsole.cpp
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114 lines (92 loc) · 4.7 KB
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// ===========================================================================
/// <summary>
/// Windows's conslole screen manipulations at runtime
/// Console.cpp
/// CplusPlus
/// created by Mehrdad Soleimanimajd on 02.10.2018
/// </summary>
/// <returns></returns>
/// <created>ʆϒʅ, 02.10.2018</created>
/// <changed>ʆϒʅ, 02.07.2023</changed>
// ===========================================================================
#include "CplusPlus.h"
#include "Console.h"
#ifdef _WIN32
// console screen properties (DLL internal state variables)
HANDLE consoleOutput = GetStdHandle (STD_OUTPUT_HANDLE); // for simplification (constant calls to the function)
CONSOLE_SCREEN_BUFFER_INFOEX screenBinfoEX;
CONSOLE_SCREEN_BUFFER_INFOEX screenBinfoEXstorage;
CONSOLE_FONT_INFOEX fontInfoEX;
CONSOLE_CURSOR_INFO cursorInfo;
HWND consoleWindow = GetConsoleWindow (); // for simplification (constant calls to the function)
void ConsoleFont (const LPCWSTR fontName)
{
fontInfoEX.cbSize = sizeof (fontInfoEX); // getting the right size (important for many structures in the windows API)
GetCurrentConsoleFontEx (consoleOutput, false, &fontInfoEX);
lstrcpyW (fontInfoEX.FaceName, fontName); // copies a specific number of characters from a source string to a buffer (the properties of wished font to the suitable field)
SetCurrentConsoleFontEx (consoleOutput, false, &fontInfoEX);
}
void ConsoleFontSize (const COORD fontSize)
{
fontInfoEX.cbSize = sizeof (fontInfoEX); // getting the right size (important for many structures in the windows API)
GetCurrentConsoleFontEx (consoleOutput, false, &fontInfoEX);
fontInfoEX.dwFontSize.X = fontSize.X; // for not true type fonts
fontInfoEX.dwFontSize.Y = fontSize.Y; // Y is enough for the size of true type fonts
SetCurrentConsoleFontEx (consoleOutput, false, &fontInfoEX);
}
void ConsoleFontColour (const WORD fontColour)
{
SetConsoleTextAttribute (consoleOutput, fontColour);
}
void ConsoleScreenPosition (const COORD screenPosition)
{
// draw the window from the coordinate argument
// and ignore the new width, height in pixels (cx, cy) i.e. (0, 0) by setting the SWP_NOSIZE flag
// for other flags check MSDN
SetWindowPos (consoleWindow, HWND_TOP, screenPosition.X, screenPosition.Y, 0, 0, SWP_NOSIZE);
}
void ConsoleScreenSize (const COORD ColRowCount)
{
// setting the new console screen size in pixels:
// converting needed columns and rows numbers to needed screen size in pixel (the numbers are reckoned by trying different numbers)
RECT consoleScreen;
GetWindowRect (consoleWindow, &consoleScreen);
MoveWindow (consoleWindow, consoleScreen.top, consoleScreen.left, static_cast<int> (ColRowCount.X * 9.3), ColRowCount.Y * 22, true);
screenBinfoEX.cbSize = sizeof (screenBinfoEX); // getting the right size (important for many structures in the windows API)
GetConsoleScreenBufferInfoEx (consoleOutput, &screenBinfoEX);
screenBinfoEX.srWindow.Left = 0; // width 0 to
screenBinfoEX.srWindow.Right = ColRowCount.X; // the number of columns (doesn't work: need legacy console tick)
screenBinfoEX.srWindow.Top = 0; // height 0 to
screenBinfoEX.srWindow.Bottom = ColRowCount.Y; // the number of rows
SetConsoleScreenBufferInfoEx (consoleOutput, &screenBinfoEX);
SetConsoleWindowInfo (consoleOutput, false, &screenBinfoEX.srWindow);
}
void ConsoleScreenColour (const COLORREF BGcolour)
{
screenBinfoEX.cbSize = sizeof (screenBinfoEX); // getting the right size (important for many structures in the windows API)
GetConsoleScreenBufferInfoEx (consoleOutput, &screenBinfoEX);
//screenBinfoEX.srWindow.Left = 0; // width 0 to
//screenBinfoEX.srWindow.Right = ColRowCount.X; // the number of columns (doesn't work: need legacy console tick)
//screenBinfoEX.srWindow.Top = 0; // height 0 to
//screenBinfoEX.srWindow.Bottom = ColRowCount.Y; // the number of rows
screenBinfoEX.ColorTable [0] = BGcolour; // background colour
SetConsoleScreenBufferInfoEx (consoleOutput, &screenBinfoEX);
SetConsoleWindowInfo (consoleOutput, false, &screenBinfoEX.srWindow);
}
void ConsoleCursorState (const bool CursorVisible)
{
GetConsoleCursorInfo (consoleOutput, &cursorInfo);
cursorInfo.bVisible = CursorVisible;
//cursorInfo.dwSize = _int;
SetConsoleCursorInfo (consoleOutput, &cursorInfo);
}
void ColourCouter (const std::string strCharacter, const WORD Colour)
{
GetConsoleScreenBufferInfoEx (consoleOutput, &screenBinfoEX);
screenBinfoEXstorage = screenBinfoEX;
SetConsoleTextAttribute (consoleOutput, Colour);
std::cout << strCharacter;
SetConsoleTextAttribute (consoleOutput, screenBinfoEXstorage.wAttributes);
GetConsoleScreenBufferInfoEx (consoleOutput, &screenBinfoEX);
}
#endif