I'm using Dethrace 0.10.1 and this issue, where all pedestrians suddenly died, has happened on three occasions so far whilst I've been playing Carmageddon 1. I am using the following command-line arguments:
-hires --opengl --fps=60 --physics-step-time=10
The first time it happened I can't recall which level it was (possibly it was Mangled at the Mall, but I'm not sure), but when it happened, the screen went black except for the hud and text, but sounds played and then the menus came up ready for the next level. I had just picked up a few different power-ups at once, one being a pedestrian respawn, so I thought maybe something had legitimately happened that caused a large number of them to die and hence end the level.
The second and third times happened just a few moments ago whilst I was playing the MagnaChem level.
On the second time, I was hunting down pedestrians (as the MagnaChem level only had 297 peds) but I still had around between 150 and 180 to go. Only one opponent was left, and I had two cop squad cars in the immediate area. Then suddenly, all pedestrians died and the screen went white (except for the HUD and text). I definitely didn't pick up any power-up at the time. This time, though, the two cop car sirens were sounding a little stuttery and then game then crashed to desktop, though no Problem Report got created within Windows (I'm on Windows 10 Home 22H2).
The third time happened on the same level as I just restarted the game and loaded back in to continue. The same happened again with all pedestrians dying suddenly, but this time I hadn't been playing for very long and I think only 2 opponents had been wasted. Again, the screen went white with the HUD and text and sounds still continuing, but this time there was no crash and the menu came up ready to start the next level.
The screen colour I think is actually the skybox, and it may be that everything in the level, including the terrain, just disappeared so that only the skybox was present. If everything did despawn, maybe that is what triggered the all peds killed race completion?
I'm using Dethrace 0.10.1 and this issue, where all pedestrians suddenly died, has happened on three occasions so far whilst I've been playing Carmageddon 1. I am using the following command-line arguments:
-hires --opengl --fps=60 --physics-step-time=10
The first time it happened I can't recall which level it was (possibly it was Mangled at the Mall, but I'm not sure), but when it happened, the screen went black except for the hud and text, but sounds played and then the menus came up ready for the next level. I had just picked up a few different power-ups at once, one being a pedestrian respawn, so I thought maybe something had legitimately happened that caused a large number of them to die and hence end the level.
The second and third times happened just a few moments ago whilst I was playing the MagnaChem level.
On the second time, I was hunting down pedestrians (as the MagnaChem level only had 297 peds) but I still had around between 150 and 180 to go. Only one opponent was left, and I had two cop squad cars in the immediate area. Then suddenly, all pedestrians died and the screen went white (except for the HUD and text). I definitely didn't pick up any power-up at the time. This time, though, the two cop car sirens were sounding a little stuttery and then game then crashed to desktop, though no Problem Report got created within Windows (I'm on Windows 10 Home 22H2).
The third time happened on the same level as I just restarted the game and loaded back in to continue. The same happened again with all pedestrians dying suddenly, but this time I hadn't been playing for very long and I think only 2 opponents had been wasted. Again, the screen went white with the HUD and text and sounds still continuing, but this time there was no crash and the menu came up ready to start the next level.
The screen colour I think is actually the skybox, and it may be that everything in the level, including the terrain, just disappeared so that only the skybox was present. If everything did despawn, maybe that is what triggered the all peds killed race completion?