0.3 Async Pre Release #7
Replies: 7 comments 10 replies
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Afe these the new cpu boost settings? Which settings would be 0.2 cpu boost on? |
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Hello, any suggestions on how to stop microslutter on g99 cpu, the only fix I found is app cpu load using 3 buttons and loading 3 cores, but what will happen with the cpu if working like this every day 12+hours? From your settings, I've tried Fsr, lowering the resolution to 720p, bitrate to 20, low latency, GPU raw, Immediate frame delivery, Sync options nothing help so far. |
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Hi @derflacco ! |
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Hi! @derflacco I was able to do some testing with the new build. Regarding the fixes:
*On a related note, I noticed that when resuming a stream using Smoothest, the decoding latency sometimes starts higher than usual and stays there for a short while before returning to normal. I’ve also observed the same behavior in vanilla Artemis. It’s not a major issue, just something worth mentioning.
Using the preset from 0.2 (Medium, all cores), average delay at 4K60 went from ~3.5 ms down to ~1.5 ms.
Overall, although I still need to do more testing, this build feels quite solid to me. The only thing I would suggest is some minor UI refinement in the CPU Boost section. On a side note, I’m currently trying to troubleshoot some encoding spikes on the server side (average ~6 ms, occasional spikes up to ~14 ms with small stutters even though everything seems under control host side). As always, thanks a lot for your work! |
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Any ETA for a release for this? Overall I love this version Moonlight and the only bug I ran into was the ASYNC + HDR crash on .2 release. I originally didn't think the Snapdragon 8 Gen 2 could get a better decode time then I saw on the original fork but on yours I get around 1 to 2.5ms and looks the most smoothest over the other forks. |
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Hey any chance you could update the link? It says it's not available for transfer. Or maybe someone else could upload it? That has it would appreciate! @derflacco @VirtualGIT20 |
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0.3 Async Pre Release 2
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Hello there!
Before making a new release on Git, it might be better to post a pre-release here first.
Changelog:
Fixed ASYNC + HDR crash
Restored performance on Fast GL with HDR off (mostly useful on mtk, way less on Snapdragon)
Dequeue us is now fixed instead of adaptive (you can still experiment through the app)
CPU Boost is now fully configurable: you can choose which cluster to boost, and more
Various FSR fixes
The app now hints the Surface frame rate using the selected stream FPS, instead of the panel refresh rate (let me know how it works if you stream at es: 59.94hz)
The ui needs to be refined a bit.
Let me know how it goes!
LINK
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