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How do you derive the UV coordinate/coordinates for each vertex? #6

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@meijie0401

When I run the run_reconstruction.py for pascal cars, I notice the dimension of vertices is 962x3, but the dimension of UV coordinate is 1054x2. So the mapping between vertices and UV coordinate is not one-to-one.

  1. Which formula do you use to calculate UV coordinates for each vertex so that the mapping is not one-to-one?
  2. Which line of code can tell us the mapping between vertices and UV coordinate/coordinates?

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