Deadline:
v1.0
Description
Add pals into the party's list.
This can be likely obtained in a few ways:
- Making pals trust entities instead. This would require the construction of new funcs that allow for instantiation of dynamic trusts (Heavy Work)
- Or perhaps find a work around with packet injection. Maybe we can simply cast the pals into trust entities as we pass them through the func? They'd like be missing a lot of key values that's needed when inserting them into the party that we're going to have to "fake" if deciding on this method.
Deadline:
v1.0Description
Add pals into the party's list.This can be likely obtained in a few ways: