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[ideas]: entrance randomizer (general) #91

Description

@foxsouns

inclusion of excluded rooms:

  • rooster key cave, pit exit: treat rooster key cave as a one-way (two-entrance) cave: whatever gets linked to it would be a teleport to within rooster key cave, and pitting out would link back to said linked entrance.
  • mabe well: treat like desert cave, aka put mabe well as a one-entrance cave with the rest, and have room linked to a different exit
  • outside d4 cave: make entrance staircase to be always a tile, and place a tile next to it. allows player to dead-end without the key, but not softlock.

sub-modes:

  • "Split": split pools, as it works currently
  • "Crossed": the single and double entrance pools are mixed together, allowing for any entrance to be either typing

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