inclusion of excluded rooms:
- rooster key cave, pit exit: treat rooster key cave as a one-way (two-entrance) cave: whatever gets linked to it would be a teleport to within rooster key cave, and pitting out would link back to said linked entrance.
- mabe well: treat like desert cave, aka put mabe well as a one-entrance cave with the rest, and have room linked to a different exit
- outside d4 cave: make entrance staircase to be always a tile, and place a tile next to it. allows player to dead-end without the key, but not softlock.
sub-modes:
- "Split": split pools, as it works currently
- "Crossed": the single and double entrance pools are mixed together, allowing for any entrance to be either typing
inclusion of excluded rooms:
sub-modes: