The game class will be the state object that will be passed back and forth between
Requirements:
- should contain four arrays that hold 13 cards.
- Deal method, deals a card to each column.
- Move method, moves a card from one column to the other.
- Delete method, removes a card from a column.
- Reset method, clears all information, sets game backup
The game class will be the state object that will be passed back and forth between
Requirements: