diff --git a/src/Game/AgbGhost/SceneAgbGhost.cpp b/src/Game/AgbGhost/SceneAgbGhost.cpp index 6cc65f5..5671419 100644 --- a/src/Game/AgbGhost/SceneAgbGhost.cpp +++ b/src/Game/AgbGhost/SceneAgbGhost.cpp @@ -327,8 +327,7 @@ void CSceneAgbGhost::fn_800A84A8(bool through) { ghostMissAnim->setLayer(mGhostAnim->getLayer()); ghostMissAnim->setPos(0.0f, 0.0f); - // TODO: generate srawi instead of srwi - s16 animIndex = through ? 10 : 9; + s16 animIndex = through ? 8 : 9; ghostMissAnim->setAnimDestroy(animIndex); gSoundManager->play(SE_AGB_AIM_OSII);