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Advanced game configuration #6

@timparenti

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@timparenti

A typical game of CtFwS is run with parameters setup_duration=900, rounds=4, round_duration=900:

I.D.6. Every fifteen minutes, starting from the beginning of play, all prisoners are released from all jails. …

I.E.1. At the beginning of the game, there is a setup period of fifteen minutes. …

I.E.2. The game begins at the end of the set up period and ends after one hour, or when there remains only one team with uncaptured flags.

m="$d 900 4 900 $num_flags $game_num $territory"

Unfortunately, these durations are very long for testing purposes. :(

Additionally, head judges may wish to have the flexibility to modify these gameplay parameters, especially for later games:

I.@.2. The judges may choose to change the rules or add or remove stuff into the game. …

It should be possible to override these values from the Judges' game panel, perhaps behind an "Advanced" link in a similar manner to the "Hide messages…" panel implemented in bfe79e1.

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