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168 lines (114 loc) · 5.01 KB
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Copy pathmain.cpp
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168 lines (114 loc) · 5.01 KB
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#include "Draw.cpp"
int main(int argc, char* argv[]) {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
SDL_Log("Ошибка инициализации SDL: %s", SDL_GetError());
return 1;
}
const int WIDTH = 800;
const int HEIGHT = 600;
SDL_Window* window = SDL_CreateWindow("Движение точки с следом",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
WIDTH, HEIGHT,
SDL_WINDOW_SHOWN);
if (!window) {
SDL_Log("Ошибка создания окна: %s", SDL_GetError());
SDL_Quit();
return 1;
}
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1,
SDL_RENDERER_ACCELERATED |
SDL_RENDERER_PRESENTVSYNC);
if (!renderer) {
SDL_Log("Ошибка создания рендерера: %s", SDL_GetError());
SDL_DestroyWindow(window);
SDL_Quit();
return 1;
}
Vector2D position(WIDTH / 2, HEIGHT / 2);
Vector2D velocity(0, 0);
float SPEED = 2.0f;
std::vector<TrailPoint> trail;
const Uint32 TRAIL_DELAY = 100;
Uint32 lastTrailTime = 0;
const float MAX_RADIUS = 20.0f;
const int TRAIL_DURATION = 1500;
bool isMoving = false;
bool upPressed = false;
bool downPressed = false;
bool leftPressed = false;
bool rightPressed = false;
bool running = true;
SDL_Event event;
while (running) {
Uint32 currentTime = SDL_GetTicks();
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
running = false;
} else if (event.type == SDL_KEYDOWN) {
switch (event.key.keysym.sym) {
case SDLK_UP: upPressed = true; break;
case SDLK_DOWN: downPressed = true; break;
case SDLK_LEFT: leftPressed = true; break;
case SDLK_RIGHT: rightPressed = true; break;
}
} else if (event.type == SDL_KEYUP) {
switch (event.key.keysym.sym) {
case SDLK_UP: upPressed = false; break;
case SDLK_DOWN: downPressed = false; break;
case SDLK_LEFT: leftPressed = false; break;
case SDLK_RIGHT: rightPressed = false; break;
}
}
}
velocity = Vector2D(0, 0);
if (upPressed) velocity += Vector2D(0, -SPEED);
if (downPressed) velocity += Vector2D(0, SPEED);
if (leftPressed) velocity += Vector2D(-SPEED, 0);
if (rightPressed) velocity += Vector2D(SPEED, 0);
position += velocity;
position.setPosition(position.getX(), position.getY(), 5.0f, WIDTH - 5.0f, 5.0f, HEIGHT - 5.0f);
isMoving = !velocity.isZero();
if (isMoving && currentTime - lastTrailTime > TRAIL_DELAY) { // Добавление нового следа только если точка движется для того чтобы при остановке не появлялись следы
TrailPoint newPoint;
newPoint.position = position;
newPoint.radius = 3.0f;
newPoint.alpha = 100;
newPoint.creationTime = currentTime;
trail.push_back(newPoint);
lastTrailTime = currentTime;
}
// Обновление следов
for (auto it = trail.begin(); it != trail.end(); ) {
float age = currentTime - it->creationTime;
float lifeRatio = age / (float)TRAIL_DURATION;
if (lifeRatio > 1.0f) {
it = trail.erase(it);
} else {
it->radius = 3.0f + lifeRatio * (MAX_RADIUS - 3.0f);
it->alpha = 100 - static_cast<Uint8>(lifeRatio * 100);
++it;
}
}
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
for (const auto& point : trail) {//следы тусклее точки
drawCircle(renderer,
static_cast<int>(point.position.getX()),
static_cast<int>(point.position.getY()),
static_cast<int>(point.radius),
200, 200, 200, point.alpha);
}
drawCircle(renderer,
static_cast<int>(position.getX()),
static_cast<int>(position.getY()),
5,
255, 255, 255, 255);
SDL_RenderPresent(renderer);
SDL_Delay(10);
}
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}