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The Apps Package

The Apps Package contains most of our client-side JavaScript, particularly the source code for the Blockly based 20 hour curriculum, Hour of Code, and our Droplet-based levels (including App Lab). Information about Blockly can be found in the wiki.

Blockly is a web-based, graphical programming editor. Users can drag blocks together to build an application. No typing required. Credit goes to these awesome developers and a small army of translators.

Quick Start

Installing Apps

cd apps

# Machine setup (OSX with Homebrew)
brew install node
npm install -g grunt-cli

# Perform first full build
npm install
npm run build

Seeing your development version of Apps in Dashboard

  1. To make your changes show up in dashboard, do the following after the first time you build apps:
  • Set use_my_apps: true to your locals.yml config file.
  • Run rake package:apps:symlink to pick up the configuration change.
  • If you are currently running dashboard, stop and restart dashboard-server.
  1. If you find your changes are not showing up within dashboard, you may have accidentally reverted your symlink to point to the pre-built version of apps (e.g. when switching branches or stashing changes). To check your symlink, run:
> ls -l dashboard/public/blockly

and look for something like:

lrwxr-xr-x  1 laurel  501  12 Apr 27 13:00 dashboard/public/blockly -> apps/build/package

If the symlink is in place, then as you rebuild apps, your results should show up in Dashboard. If not, run through step 1 again.

Building during development

Full build

To run a full development build (minus localization):

npm run build
  • npm run build builds a 'debug' version with more readable javascript
  • npm run build -- --app=maze builds a 'debug' version of only the maze app
  • npm run build:dist builds a minified version suitable for production
  • npm run clean will clean the build directory

See also: Full build with blockly-core

Running with live-reload server

npm start

This will perform an initial build, then serve and open a playground with a few sample blockly apps at http://localhost:8000 and live-reload changes to apps. If you followed the steps above for seeing your development version in Dashboard, the rebuilt apps code will be immediately available to Dashboard too.

Caveats:

  • The live-reload server does not pick up changes to blockly-core. For that, see Full build with blockly-core.
  • If you get Error: EMFILE, too many open files while running the live-reload server (common on OSX) try increasing the OS open file limit by running ulimit -n 1024 (and adding it to your .bashrc).
Rebuild only a single app

To have grunt rebuild only a single app, use the --app parameter:

npm start -- --app=maze
Rebuild with custom polling interval

The grunt watch task when run with a low filesystem polling interval is known to cause high CPU usage on OS X.

To set a custom polling interval, use the --delay parameter:

npm start -- --delay=5000

Since the longer the polling is, the longer the delay before builds can be, we'll try to keep the polling interval a happy medium. The default polling interval is set to 700ms which as of 2/24/2016 uses roughly 10% CPU on a Macbook Pro.

Rebuild without live reload

To have grunt rebuild on changes but not run an express server, you can use the constituent commands:

MOOC_DEV=1 grunt build watch

Running tests

npm test
  • If you see an error like ReferenceError: Blockly is not defined or notes about missing npm packages, double check that you've run grunt build before grunt test
  • Right now, the tests require a full/production build to pass. Failures like Cannot set property 'imageDimensions_' of undefined in setup steps may indicate that you are testing against a debug build.
  • These tests will also be run via Travis CI when you create a pull request

To run an individual test, use the --grep option to target a file or Mocha describe identifier:

npm test -- --grep myTestName # e.g., 2_11, or requiredBlockUtils

To debug tests using the webkit inspector, just add a --debug flag. This will launch a new browser window with a debugger attached. Unfortunately, this is also before bundle.js has been loaded, making it difficult to set breakpoints. The best solutions I've found thus far are to add debugger; statements in your code, or to have your debugger break on caught exceptions, which will generally result it breaking in some jquery code before running tests (at which point you can go set your breakpoints).

npm test -- --grep='testname' --debug

We also have the ability to run a faster subset of tests without using grep. In particular, this will run without maze and turtle level tests.

npm test -- --fast
  • You can add new test files as /test/*Tests.js, see /test/feedbackTests.js as an example of adding a mock Blockly instance

If you are iterating on a particular test file that doesn't require phantomjs, install global mocha and run your individual test. It will go way faster since it doesn't need to bundle everything before each run.

npm install -g mocha
mocha test/ObserverTest.js

Full build with blockly-core changes

  1. Check out blockly-core as a sibling directory to blockly.
  2. ./build_with_core.sh debug
  • The debug flag builds debug versions of both blockly-core and blockly, suitable for debugging
  1. grunt dev

Localization

It's especially important to test your changes with localization when modifying layouts. We support right-to-left languages and have some special layout tweaks embedded in the CSS to support that.

Running a full localization build can take several minutes. Since localization re-builds javascript files for many languages, the default build target locales are en_us and en_ploc (pseudolocalized).

Note: Using the live-reload server with localization builds is prone to the Error: EMFILE, too many open files problem. See the ulimit fix under the live-reload server heading.

Forwarding new strings on to CrowdIn

To get new strings localized using CrowdIn, we currently run a script in a private repository. Contact a code.org engineer to trigger an update.

Adding a new npm package

To add a new package using npm, e.g., lodash, run: npm i --save-dev lodash

  • --save-dev adds the dependency to node's package.json, freezing the current version
  • Because the build process is done in dev mode, include dependencies as devDependencies rather than production dependencies

Contributing

We'd love to have you join our group of contributors!

For notes on our pull process, where to find tasks to work on, etc., see the Contributing Guide.

Style Guide

  • In general follow Google's javascript style guide.
  • 80 character line length.
  • 2 space indent.
  • 4 space indent on long line breaks.
  • npm run lint should report 0 warnings or errors.
  • See our project style guide for details.