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Muzzle flashes #23

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@BrianWiz

Need to define a muzzle flash in the WeaponBehavior data struct, and update the weapons.ron. For the ECS side of things we can copy how I did muzzle flashes here:

https://github.com/cBournhonesque/sixdof/blob/main/audio/examples/basic.rs

The renderer crate has an event for when weapons fire, right now it just plays audio. That's where you'd spawn the muzzle flash.

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