If a camera is disconnected during real time operation, it will corrupt the data. I believe the corruption is caused by last camera frame persisting in lastFrames map in the RealTimeManager and is used even after the camera disconnects.
Unknown if reconnecting the camera without restarting will stop corruption.
If a camera is disconnected during real time operation, it will corrupt the data. I believe the corruption is caused by last camera frame persisting in lastFrames map in the RealTimeManager and is used even after the camera disconnects.
Unknown if reconnecting the camera without restarting will stop corruption.