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Copy pathParticalCollide.cpp
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330 lines (285 loc) · 6.25 KB
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Copy pathParticalCollide.cpp
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330 lines (285 loc) · 6.25 KB
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#include<windows.h>
#include<stdlib.h>
#include<stdio.h>
#include "MyHeader.h"
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
DWORD WINAPI MyThreadProcOne(LPVOID);
BOOL CALLBACK MyDlgProc(HWND, UINT, WPARAM, LPARAM);
int iLeft = 0;
int iTop = 0;
int iRight = 20;
int iBottom = 20;
int l,t,r,b;
int ud = 0;
int lr = 0;
int Brclr = 0;
int LeftMove = 0;
int RightMove = 120;
int Speed = 0;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int iCmdShow)
{
WNDCLASSEX wndclass;
TCHAR szAppName[] = TEXT("BRICKS CATCH GAME");
HWND hwnd;
MSG msg;
wndclass.cbClsExtra = 0;
wndclass.cbSize = sizeof(WNDCLASSEX);
wndclass.cbWndExtra = 0;
wndclass.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
wndclass.hInstance = hInstance;
wndclass.lpfnWndProc = WndProc;
wndclass.lpszMenuName = NULL;
wndclass.lpszClassName = szAppName;
wndclass.style = CS_VREDRAW | CS_HREDRAW;
if (!RegisterClassEx(&wndclass))
{
MessageBox(NULL, TEXT("Class Registration Failed"), TEXT("ERROR MESSAGE"), MB_OK | MB_ICONERROR);
return -1;
}
hwnd = CreateWindow(szAppName, TEXT("BRICKS CATCH GAME"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL);
ShowWindow(hwnd, iCmdShow);
UpdateWindow(hwnd);
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return ((int)msg.wParam);
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
{
HDC hdc;
PAINTSTRUCT ps;
static RECT rc;
GetClientRect(hwnd, &rc);
HBRUSH hBrush, hBrushBar;
static int iChoice;
static HANDLE hThread1 = NULL;
switch (iMsg)
{
case WM_CREATE:
iChoice = MessageBox(hwnd, TEXT("Rules to play game : \n '>>... DO NOT RESIZE WINDOW ...<< '\n\n 1. Use Right and Left Arrow Keys to move Sticker \n 2. Close Window when you Loose \n\n\n Click 'OK' to start "), TEXT("RULES !!!"), MB_ICONINFORMATION | MB_OKCANCEL);
if (iChoice == 1)
{
if (DialogBox((HINSTANCE)GetWindowLong(hwnd, GWL_HINSTANCE), MAKEINTRESOURCE(SPEED), hwnd, (DLGPROC)MyDlgProc) == IDOK)
{
// MessageBox(hwnd, TEXT("MSG"), TEXT("SUCCESS"), MB_OK);
}
else
{
MessageBox(hwnd, TEXT("Dialog Box call FAIL"), TEXT("ERROR MESSAGE"), MB_OK | MB_ICONERROR);
DestroyWindow(hwnd);
}
Sleep(200);
hThread1 = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)MyThreadProcOne, (LPVOID)hwnd, 0, NULL);
if (hThread1 == NULL)
{
MessageBox(hwnd, TEXT("Thread 1 creation failed "), TEXT("ERROR MSG"), MB_OK);
DestroyWindow(hwnd);
}
}
else
{
MessageBox(hwnd, TEXT("THANK YOU !!"), TEXT("QUIT GAME"), MB_OK);
DestroyWindow(hwnd);
}
break;
case WM_KEYDOWN:
switch (wParam)
{
case VK_LEFT:
if (LeftMove == rc.left)
LeftMove = 0;
else
LeftMove -= 20;
RightMove = LeftMove + 120;
break;
case VK_RIGHT:
if (RightMove == rc.right)
RightMove = rc.right;
else
RightMove += 20;
LeftMove = RightMove - 120;
break;
case VK_ESCAPE:
DestroyWindow(hwnd);
break;
}
InvalidateRect(hwnd, NULL, TRUE);
break;
case WM_PAINT:
hdc = BeginPaint(hwnd, &ps);
//GetClientRect(hwnd, &rc);
if(Brclr == 0)
hBrush = CreateSolidBrush(RGB(255, 255, 255));
else if(Brclr == 1)
hBrush = CreateSolidBrush(RGB(255, 255, 0));
else if(Brclr == 2)
hBrush = CreateSolidBrush(RGB(255, 0, 255));
else
hBrush = CreateSolidBrush(RGB(0, 255, 255));
SelectObject(hdc, hBrush);
Rectangle(hdc, iLeft, iTop, iRight, iBottom);
hBrushBar = CreateSolidBrush(RGB(128, 128, 128));
SelectObject(hdc, hBrushBar);
Rectangle(hdc, LeftMove, (rc.bottom - 20), RightMove, rc.bottom);
DeleteObject(hBrush);
DeleteObject(hBrushBar);
EndPaint(hwnd, &ps);
break;
case WM_DESTROY:
CloseHandle(hThread1);
PostQuitMessage(0);
break;
}
return (DefWindowProc(hwnd, iMsg, wParam, lParam));
}
DWORD WINAPI MyThreadProcOne(LPVOID param)
{
int Score = 0;
TCHAR str[30];
int sp;
if (Speed == 0)
sp = 5;
else if (Speed == 1)
sp = 10;
int a = 1;
HWND hwnd = (HWND)param;
RECT rc;
GetClientRect(hwnd, &rc);
while (a)
{
if ((iRight > (RightMove+20) && iBottom == (rc.bottom - 20)) || (iLeft < (LeftMove-20) && iBottom == (rc.bottom) - 20))
{
MessageBox(hwnd, TEXT("YOU LOOSE"), TEXT("GAME STATUS"), MB_OK);
a = 0;
wsprintf(str, TEXT("YOUR SCORE : %d"), Score);
MessageBox(hwnd, str, TEXT("SCORE "), MB_OK);
//DestroyWindow(hwnd);
}
else
{
if (ud == 0 && lr == 0)
{
if (iRight < rc.right)
{
iRight++;
iLeft = iRight - 20;
}
else
{
lr = 1;
Brclr = 1;
}
if (iBottom < rc.bottom)
{
iBottom++;
iTop = iBottom - 20;
}
else
{
ud = 1;
Brclr = 0;
Score++;
}
}
else if (ud == 1 && lr == 0)
{
if (iRight < rc.right)
{
iRight++;
iLeft = iRight - 20;
}
else
{
lr = 1;
Brclr = 1;
}
if (iTop > rc.top)
{
iTop--;
iBottom = iTop + 20;
}
else
{
ud = 0;
Brclr = 2;
}
}
else if (ud == 0 && lr == 1)
{
if (iLeft > rc.left)
{
iLeft--;
iRight = iLeft + 20;
}
else
{
lr = 0;
Brclr = 3;
}
if (iBottom < rc.bottom)
{
iBottom++;
iTop = iBottom - 20;
}
else
{
ud = 1;
Brclr = 0;
Score++;
}
}
else
{
if (iLeft > rc.left)
{
iLeft--;
iRight = iLeft + 20;
}
else
{
lr = 0;
Brclr = 3;
}
if (iTop > rc.top)
{
iTop--;
iBottom = iTop + 20;
}
else
{
ud = 0;
Brclr = 2;
}
}
Sleep(sp);
InvalidateRect(hwnd, NULL, TRUE);
}
}
return 0;
}
BOOL CALLBACK MyDlgProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam)
{
//TCHAR str[30];
switch (iMsg)
{
case WM_COMMAND:
switch (LOWORD(wParam))
{
case IDOK:
Speed = SendDlgItemMessage(hwnd, ID_RBEASY, BM_GETCHECK, 0, 0);
//wsprintf(str, "%d", Speed);
//MessageBox(hwnd, str, TEXT("see"), MB_OK);
EndDialog(hwnd, wParam);
return TRUE;
case IDCANCEL:
EndDialog(hwnd, wParam);
return TRUE;
}
}
return FALSE;
}