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Better Microservice log when there is a .net target framework mismatch #4573

@mhijaziB

Description

@mhijaziB

Describe the Bug

A discord was seeing an error Microservice not registered with beamable error during the publishing of microservice.

Deployment would be stuck on deploying and status doesn't update. They were deploying from Unity Beam Services

After deep investigation with the client we found a target framework mismatch.
C#MS Project was using .net 9 , only when they properly set the target framework to 8, the microservices deployed properly.

Expected Behavior

The main issue here is bad reporting. The game maker should properly know when there is a target framework mismatch when it is detected instead of throwing an undebuggable error.

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  • SDK version: 5.0.0
  • Engine version: Unity 6.3
  • Operating System: Windows
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