The button pressed and released events do not send the button id to the eventhandler. Currently is passes a hard-coded 0.
This is the line in question
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return EventListener.ButtonPressed(eventArgs, 0); |
The actual button value is stored in the button state, which is passed to listener as an eventargs. Why not also pass the value as a parameter?
The button pressed and released events do not send the button id to the eventhandler. Currently is passes a hard-coded
0.This is the line in question
sharpinputsystem/src/SharpInputSystem.DirectX/DirectXJoystick.cs
Line 224 in 567509d
The actual button value is stored in the button state, which is passed to listener as an eventargs. Why not also pass the value as a parameter?