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Examples

00 Cubemap

Loads asset/json/cubemap.json and keeps the skybox/cubemap path available in the reduced sample set.

01 Refraction

Screenshot of the refraction app.

The refraction sample. It loads asset/json/raytracing.json and is one of the active examples kept during the renderer cleanup. Pass --rendering=rasterise to render the same scene through the raster path.

02 Dragon

The dragon sample. It loads asset/json/dragon.json and is the main reference for the acceleration-structure path across both backends. Pass --rendering=rasterise to render the same scene through the raster path.

03 Skinned Mesh

Loads asset/json/skinned_mesh.json, which imports asset/model/cesium_man/CesiumMan.glb as raytraced scene geometry in SCENE_RENDER_TIME and plays the model's first embedded animation through the shared raytracing pipeline.