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Make platform-native quality a hard release gate. Flect shares its agent, canonical workspace, history, capability, and recovery contracts across hosts, but every supported host must behave, render, and respond like first-party software for that platform.
A generic WebView shell, fake native controls, visible input lag, scroll hitching, mismatched appearance, or platform-inappropriate navigation blocks release.
Dependencies
Builds on #20, #22, #23, #32, #35, and #37. This issue owns the cross-platform interaction contract those slices must satisfy together.
Required behavior
Keep agent/workspace/history/capability logic shared while routing window chrome, menus, focus, shortcuts, scrolling, selection, drag and drop, file surfaces, appearance, accessibility, safe areas, touch, haptics, and lifecycle behavior through platform adapters.
Use host-native protected surfaces when a WebView implementation cannot match the platform's behavior, latency, accessibility, or visual integration.
Make the browser behave like an excellent web application: real URLs/history, browser navigation, text selection, clipboard, context menus, zoom, responsive reflow, pointer/touch adaptation, and no fake desktop chrome.
Make macOS honor title-bar/traffic-light safe regions, menus, standard shortcuts, window/full-screen/reopen/quit behavior, trackpad and inertial scrolling, text editing, open/save panels, context menus, system appearance, reduced motion/transparency, increased contrast, VoiceOver, and state restoration.
Do not call iOS or Android supported until real-device tests prove native back, keyboard avoidance, safe areas, touch/gesture, scrolling, sheet/menu, haptic, share/open, lifecycle, and accessibility behavior.
Follow light, dark, high-contrast/forced-color, reduced-motion, text-size, pointer, and input settings without reload or state loss.
Preserve the running canvas, focus, scroll position, and application state while the agent, compiler, and history are active.
Keep optional compilers, sandboxes, workers, and Wasm out of the initial shell path and load/dispose them on demand.
Initial protected-shell JavaScript is <= 200 KiB gzip and <= 600 KiB decoded; initial CSS is <= 25 KiB gzip.
No compiler, package-manager, sandbox, QuickJS, Rifty, or esbuild Worker/Wasm artifact is requested before its capability is used.
Cold browser LCP is < 1,000 ms on the Fast 4G / 4x CPU reference profile and < 2,500 ms on the Slow 4G / 4x CPU profile.
Composer input and ordinary protected-shell interactions have p95 response < 50 ms and release-gated INP < 100 ms.
Scrolling, selection, resizing, dragging, and direct manipulation stay within a 16.7 ms frame budget on the 60 Hz reference device and target 8.3 ms on supported 120 Hz paths.
No ordinary interaction creates a main-thread task > 50 ms.
Menus, sheets, popovers, focus changes, and navigation acknowledge input in the same frame.
Packaged macOS tests run on clean supported hardware and cover launch/reopen, menu bar, shortcuts, window resize/full screen, drag and drop, open/save panels, scrolling, appearance, VoiceOver, failure recovery, and long-session memory.
Real-host traces attach frame, event, long-task, layout-shift, network, bundle, and memory evidence to the release report.
Visual review is performed at normal, compact, large-text, light, dark, and increased-contrast settings on every supported host.
No release is accepted with visible hitching, blank-canvas flashes, avoidable full reloads, focus loss, scroll reset, fake platform chrome, clipped safe areas, foreign controls, or demo-viewport-only layout.
Shared tests prove semantic parity without requiring pixel-identical browser and macOS shells.
Unsupported platform behavior degrades explicitly and never silently falls back to a misleading imitation.
Non-goals
Making every platform pixel-identical.
Reimplementing an operating system design language inside CSS.
Loading every future platform adapter or development tool at startup.
Claiming mobile support from responsive browser screenshots alone.
Outcome
Make platform-native quality a hard release gate. Flect shares its agent, canonical workspace, history, capability, and recovery contracts across hosts, but every supported host must behave, render, and respond like first-party software for that platform.
A generic WebView shell, fake native controls, visible input lag, scroll hitching, mismatched appearance, or platform-inappropriate navigation blocks release.
Dependencies
Builds on #20, #22, #23, #32, #35, and #37. This issue owns the cross-platform interaction contract those slices must satisfy together.
Required behavior
Performance and bundle gates
Current AXI baseline — 2026-08-10
Measured from a clean production build at
f5503b0withchrome-devtools-axi:dist: about 20 MiB raw, including 13.94 MiB esbuild Wasm and a 3.93 MiB worker;The local empty shell is fast, but the initial bundle and throttled browser path do not meet this issue's release gates.
Acceptance criteria
Non-goals