engineer by training, creative coder by passion. I build the tools that power the performances, then perform with them.
ASTAR — a live creative coding environment I built from scratch for VJing and stage design. Runs on Electron, speaks WebGL/GLSL, listens to MIDI, controls DMX, reacts to audio. Currently used on stage across France and Belgium.
LBSS.art — the project I perform under. VJing, scenography, light shows. Managed by Adequate Production. Toured with Le Wanski, played Dour Festival, Zénith Lille, Reperkusound... (on pause since 2026)
Course Poursuite — artist collective I co-founded. Marseille-based. Events, stage design, production.
lang → TypeScript · JavaScript · Python · C / C++ · Bash
runtime → Node.js · Electron · Linux (embedded)
web → AdonisJS · React · Solid.js · Tailwind
visual → WebGL · GLSL · three.js · p5.js
live → MIDI · DMX · OSC · Resolume · TouchDesigner · QLC+
hardware → Raspberry Pi · Arduino · STM32 · soldering · Embedded Linux
infra → Docker · Ansible · Terraform · Coolify · AWS
embedded systems engineer & head of support at HOLOPHONIX — spatial audio processors for concert halls, theaters, and installations. software QA & test automation, hardware validation, embedded Linux R&D, manufacturing coordination, field support.
acoustics engineer by background (ENSIM, Vibrations & Acoustics). 2 papers at AES conventions. 4 years at DXOMARK building the audio benchmark from scratch.


