Describe the bug
If you have an offset at the beginning of your run and you later go to reset it, the timer is reset to 0.00. Thankfully, it still seems to start from that time...but it's odd that it doesn't show it.
Steps to reproduce
- Open OpenSplit
- Edit a split to contain an offset
- Run the game a bit, then reset
- See 0.00
- Optional: start the timer again and see the offset does work as intended, just doesn't show itself.
Expected behavior
It should show whatever offset the run starts with, even after resetting.
App version / commit
No response
OS
Linux
Describe the bug
If you have an offset at the beginning of your run and you later go to reset it, the timer is reset to 0.00. Thankfully, it still seems to start from that time...but it's odd that it doesn't show it.
Steps to reproduce
Expected behavior
It should show whatever offset the run starts with, even after resetting.
App version / commit
No response
OS
Linux