-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.py
More file actions
145 lines (116 loc) · 3.69 KB
/
Copy pathmain.py
File metadata and controls
145 lines (116 loc) · 3.69 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
import random
import string
from datetime import datetime
from flask import Flask, render_template, request, session, redirect, url_for
from flask_socketio import join_room, leave_room, emit, send, SocketIO
app = Flask(__name__)
app.config["SECRET_KEY"] = "vjkdilghjkkjhgffdghjkljfsdklndjk"
socketio = SocketIO(app)
rooms = {}
def generate_unique_code(length):
while True:
code = ''.join(random.choices(string.ascii_letters + string.digits, k=length)).upper()
if code not in rooms:
break
return code
@app.route("/", methods=["GET", "POST"])
def home():
session.clear()
if request.method == "POST":
name = request.form.get("name")
code = request.form.get("code")
join = request.form.get("join", False)
create = request.form.get("create", False)
if not name:
return render_template(
"home.html",
error="Please enter a name.",
code=code,
name=name
)
if join != False and not code:
return render_template(
"home.html",
error="Please enter a room code.",
code=code,
name=name
)
room = code
if create != False:
room = generate_unique_code(6)
rooms[room] = {
"members": 0,
"messages": []
}
elif code not in rooms:
return render_template(
"home.html",
error="The room does't not exists",
code=code,
name=name
)
session["room"] = room
session["name"] = name
return redirect(url_for('room'))
return render_template("home.html")
@app.route("/room")
def room():
room = session.get("room")
name = session.get("name")
if room is None or name is None or room not in rooms:
return redirect(url_for("home"))
return render_template("room.html", code=room, user=name, messages=rooms[room]["messages"])
@socketio.on('message')
def message(data):
room = session.get("room")
name = session.get("name")
if room not in rooms:
return
content = {
"name": name,
"date": datetime.now().strftime("%d/%m/%Y %H:%M:%S"),
"message": data["msg"]
}
send(content, to=room)
rooms[room]["messages"].append(content)
print(f"{name} said: {data['data']}")
@socketio.on('connect')
def connect(auth):
room = session.get("room")
name = session.get("name")
if not room or not name:
return
if room not in rooms:
leave_room(room)
return
join_room(room)
send(
{
"name": name,
"date": datetime.now().strftime("%d/%m/%Y %H:%M:%S"),
"message": f"{name} has entered the room"
},
to=room
)
rooms[room]["members"] += 1
print(f"{name} joined the room {room}")
@socketio.on("disconnect")
def disconnect():
room = session.get("room")
name = session.get("name")
leave_room(room)
if room in rooms:
rooms[room]["members"] -= 1
if rooms[room]["members"] <= 0:
del rooms[room]
send(
{
"name": name,
"date": datetime.now().strftime("%d/%m/%Y %H:%M:%S"),
"message": f"{name} has left the room"
},
to=room
)
print(f"{name} left the room {room}")
if __name__ == "__main__":
socketio.run(app, debug=True, host="0.0.0.0")