It seems like the navigator on the experimental screen is becoming more and more like the actual editor: it has movers, BlockSettings menu, edit mode, it will have all the same buttons as the BlockToolbar, drag and drop support is in progress. What is the endgame here? 1:1 feature parity with the BlockEditor? In other words - are we reinventing the BlockEditor here? If so, the navigator would always stay behind on the latest editor features such as the accessible drag and drop from #22453. Would it make sense to just make the that tree widget a part of the BlockEditor - perhaps as a new block or a different editor mode?
Case in point: #22705 issue explores how selection, focus, an edit mode could work in the navigator. How would an edit mode look like for the search block added in #22656? What about other blocks that may be supported in the future?

It seems like the navigator on the experimental screen is becoming more and more like the actual editor: it has movers, BlockSettings menu, edit mode, it will have all the same buttons as the BlockToolbar, drag and drop support is in progress. What is the endgame here? 1:1 feature parity with the BlockEditor? In other words - are we reinventing the BlockEditor here? If so, the navigator would always stay behind on the latest editor features such as the accessible drag and drop from #22453. Would it make sense to just make the that tree widget a part of the BlockEditor - perhaps as a new block or a different editor mode?
Case in point: #22705 issue explores how selection, focus, an edit mode could work in the navigator. How would an edit mode look like for the search block added in #22656? What about other blocks that may be supported in the future?