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Async, Scalable Lux, and Elevator Mod Hard Lock Tick Freeze #149

@WxAaRoNxW

Description

@WxAaRoNxW

Describe the bug
There is a weird bug where all three mods cause a freeze when a problematic chunk has issues. The chunk doesn't need to have the elevator block. Nearby Chunks where the elevator are affected and would cause a world freeze. No crash will occur. Elevator was not camouflaged.

To Reproduce
Steps to reproduce the behavior:

  1. No idea... My players in the server caused it, it was the first elevator system in the server.

World File

  1. Reduce render distance to 2.
  2. Load the world,
  3. Follow sign direction.
  4. Watch cart freeze after going to the next chunk.

Expected behavior
Chunk loads properly no tick freeze.

Runtime info (please complete the following information):

  • OS: Windows 11
  • Minecraft version: 1.21.1
  • Elevator Mod: 1.11.1
  • Fabric Loader: 0.18.2

Crash reports / logs
N/A
Here's the logs but it does not look like there's anything occurring when loading the problematic chunk.
https://mclo.gs/OuvNqQo
https://pastebin.com/aEnyCkBe
No crash reports it does not trigger a crash, as mentioned.

Other mods

  • Fabric API: 0.116.7
  • Async: 0.1.8+alpha.1
  • Forge Config API Port: 21.1.6
  • ScalableLux version: 0.1.0.1

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.

Additional context
world.zip

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