Describe the bug
There is a weird bug where all three mods cause a freeze when a problematic chunk has issues. The chunk doesn't need to have the elevator block. Nearby Chunks where the elevator are affected and would cause a world freeze. No crash will occur. Elevator was not camouflaged.
To Reproduce
Steps to reproduce the behavior:
- No idea... My players in the server caused it, it was the first elevator system in the server.
World File
- Reduce render distance to 2.
- Load the world,
- Follow sign direction.
- Watch cart freeze after going to the next chunk.
Expected behavior
Chunk loads properly no tick freeze.
Runtime info (please complete the following information):
- OS: Windows 11
- Minecraft version: 1.21.1
- Elevator Mod: 1.11.1
- Fabric Loader: 0.18.2
Crash reports / logs
N/A
Here's the logs but it does not look like there's anything occurring when loading the problematic chunk.
https://mclo.gs/OuvNqQo
https://pastebin.com/aEnyCkBe
No crash reports it does not trigger a crash, as mentioned.
Other mods
- Fabric API: 0.116.7
- Async: 0.1.8+alpha.1
- Forge Config API Port: 21.1.6
- ScalableLux version: 0.1.0.1
Checklist
Additional context
world.zip
Describe the bug
There is a weird bug where all three mods cause a freeze when a problematic chunk has issues. The chunk doesn't need to have the elevator block. Nearby Chunks where the elevator are affected and would cause a world freeze. No crash will occur. Elevator was not camouflaged.
To Reproduce
Steps to reproduce the behavior:
World File
Expected behavior
Chunk loads properly no tick freeze.
Runtime info (please complete the following information):
Crash reports / logs
N/A
Here's the logs but it does not look like there's anything occurring when loading the problematic chunk.
https://mclo.gs/OuvNqQo
https://pastebin.com/aEnyCkBe
No crash reports it does not trigger a crash, as mentioned.
Other mods
Checklist
Additional context
world.zip