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high cpu when running remoteX #1

@jamet

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@jamet

Hi Gilad, i tried remoteX and at first run my cpu goes 100% for remoteX (which can be explained by unlimitted framerate), so i set it to 60 fps which is still very high for a gui.

doing that reduce cpu and it goes now to around 35%, which is better, but still a lot more then lpmt itself.

openning the issue here to report on small commits which leads to better perf.

i tested really fast, but it seems that some features are not working, like hiding a quad. will try to have a closer look on that.

but it seems a good work to start with :)

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