Hi, when jumping uphills, the character moves into the floor - probably due to some collision detection issue. This happens for both, Gothic 1 and 2. https://github.com/user-attachments/assets/1d5fb23a-62ab-481d-91db-d64a1f9801f0 Imho vanilla gothic makes the character "land" earlier, not clipping the floor.
Hi,
when jumping uphills, the character moves into the floor - probably due to some collision detection issue. This happens for both, Gothic 1 and 2.
jump_g1.webm
Imho vanilla gothic makes the character "land" earlier, not clipping the floor.