Skip to content

Latest commit

 

History

History
13 lines (10 loc) · 366 Bytes

File metadata and controls

13 lines (10 loc) · 366 Bytes

rod_tilemap

Tile map support for rod game engine

Supports:
  • orthogonal, isometric, staggered tilemaps
  • tile and image layer's
  • Tiled, export tilemap as json
WIP:
  • hexagonal maps
  • serializarion / deserialization into rod json
  • api for procedural tilemap generation