You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Inventory, hotbar & tabbed menu UI (#7, #9, #3) — a server-authoritative slots + carry-weight inventory, a 9-slot quick-use hotbar (keys 1-9), equipment slots, and a restyleable tabbed menu (Inventory + Character Sheet; Codex/Achievements/Quests scaffolded), built the engine's way: authored ScreenGui templates + attribute-discovering binders, with a zero-setup fallback.
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
Inventory, hotbar & tabbed menu UI (#7, #9, #3) — a server-authoritative slots + carry-weight inventory, a 9-slot quick-use hotbar (keys 1-9), equipment slots, and a restyleable tabbed menu (Inventory + Character Sheet; Codex/Achievements/Quests scaffolded), built the engine's way: authored ScreenGui templates + attribute-discovering binders, with a zero-setup fallback.
📹 Demo: https://makertube.net/w/wXRkuJo323AHMpZKVwWxt3
See the changelog and docs/inventory.md. The drop-in
SurvivorCore.rbxmis attached below (auto-built from source by the Release workflow).This discussion was created from the release v0.3.0 — inventory, hotbar & tabbed menu UI (pre-release).
All reactions