Maybe a crazy idea but perhaps only the nodes that produce Virtual geometry via bgl should get the moniker Viewer (Stethoscope, IdxViewer, meshViewer), whereas Nodes that produce proper Blender Objects (Mesh, Curve ..Text) should be called Outputs.
OR . more streamlined is we have no more distinction, They all becomes Output nodes, with a mode switch to show BGL or Blender Objects..
I'm interested in getting a few prototype nodes working, and they should all inherit from a base ObjectOutput node which has common functions that Sverchok has duplicated in the all the nodes.. like
- make_unique_identifier
- parent_objects_to_unique_empty
- delete_orphaned
- apply material
- selection_update
- visibility_update
- hide_render_update
- ... etc
I find grouping to be useless, compared to parenting.. but it's easy to implement...but i'd rather not.
Maybe a crazy idea but perhaps only the nodes that produce Virtual geometry via bgl should get the moniker Viewer (Stethoscope, IdxViewer, meshViewer), whereas Nodes that produce proper Blender Objects (Mesh, Curve ..Text) should be called Outputs.
OR . more streamlined is we have no more distinction, They all becomes Output nodes, with a mode switch to show BGL or Blender Objects..
I'm interested in getting a few prototype nodes working, and they should all inherit from a base ObjectOutput node which has common functions that Sverchok has duplicated in the all the nodes.. like
I find grouping to be useless, compared to parenting.. but it's easy to implement...but i'd rather not.