Use Serverlog to print on Server side#51
Conversation
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this would hide messages in console when displaying logs in console is turned off ( |
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Unfortunately, there are too many variables to know which server panels are potentially impacted by this issue, nor can I test all of them. |
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Actually, no. The custom system has an increased character limit for use with rich formatting so that wouldn't work. |
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i think it should just both serverlog and msgc |
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Would a convar to set the logging method serverside be a good compromise? |
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I would not know if that would result in duplicate messages but otherwise I have no restrictions. |
i'd ideally have both serverlog and msgc |
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Any updates on this? |
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The convar was renamed to |
Due to game/engine(?) limitations, methods of printing to console other than ServerLog() such as print() or msg() will not work through some remote consoles from server panels AKA AMP, Pterodactyl, etc.
This primarily fixes any chat that is sent using Custom Chat, normal chat and say cmd are not affected by this issue.
This has been observed and tested on a Linux AMP Docker instance, other panels may use different methods of reading console which this may or may not fix.