From 96ed16e282e5a82702986fc84081ff6c68f4011a Mon Sep 17 00:00:00 2001 From: Daniel McCoy Stephenson Date: Sat, 13 Jun 2026 14:35:08 -0600 Subject: [PATCH] docs: correct the save-file manager description in the README MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The README said the save-file manager shows each save's "Last Modified" time, but since the manager was routed through the UI (#89) each slot is presented as a compact menu option labelled "Load Slot N (Day X, $Y, Z fish)" — it no longer displays a last-modified timestamp. A reader comparing the docs to the actual screen would be misled. Updates the Multiple Save Files section to match what the manager actually shows (Day, Money, Fish count) and reflects that slots are chosen as menu options. The rest of the docs were swept against source as part of this pass: README features, the branching/Contributing section, and all four schemas (verified in sync with their reader/writers) are accurate. Co-Authored-By: Claude Sonnet 4.6 --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 0c02a9b..9c8f87b 100644 --- a/README.md +++ b/README.md @@ -25,10 +25,10 @@ Once you can afford it, buy a **boat** at the docks ("Manage Boat & Crew") and * ### Multiple Save Files FishE supports multiple save files, allowing you to maintain different game progressions simultaneously. When you start the game, you'll see a save file manager that displays: -- **Existing Saves**: View all your saved games with their progress (Day, Money, Fish count, Last Modified) +- **Existing Saves**: each save slot is listed with a snapshot of its progress (Day, Money, and Fish count) - **Create New Save**: Start a fresh game in a new save slot - **Delete Save**: Remove unwanted save files -- **Quick Load**: Load any existing save file to continue your adventure +- **Load**: Pick any existing save slot to continue your adventure Each save file is stored in its own slot (slot_1, slot_2, etc.) in the `data/` directory, ensuring your saves never conflict with each other.