From 47ada4f3b176642e49ba80657e74ec5c80d1bff8 Mon Sep 17 00:00:00 2001 From: Jack C <156492869+JCCourt@users.noreply.github.com> Date: Mon, 25 May 2026 20:00:37 +1200 Subject: [PATCH] Fix typo in bonus mode description in quickstart.md Corrected a typo in the explanation of the 'bonus' mode. --- docs/math_docs/quickstart.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/math_docs/quickstart.md b/docs/math_docs/quickstart.md index 0f15e28b..bbe8f4c7 100644 --- a/docs/math_docs/quickstart.md +++ b/docs/math_docs/quickstart.md @@ -113,7 +113,7 @@ In the terminal you should seethe game RTP printed out as each thread finishes ```shell Thread 0 finished with 1.632 RTP. [baseGame: 0.043, freeGame: 1.588] ``` -Flor the `bonus` mode, this is telling us that thread 0/10 finished with a total RTP of 163.2%, with 4.3% coming from the basegame (wins on the reveal of Scatter symbols), and 158.8% RTP coming from freegame wins. This is higher than our expected 97%, though we are forcing significantly more max-win simulations than will naturally be awarded, so this is okay. The optimization algorithm will adjust these weights to balance the game properly. +For the `bonus` mode, this is telling us that thread 0/10 finished with a total RTP of 163.2%, with 4.3% coming from the basegame (wins on the reveal of Scatter symbols), and 158.8% RTP coming from freegame wins. This is higher than our expected 97%, though we are forcing significantly more max-win simulations than will naturally be awarded, so this is okay. The optimization algorithm will adjust these weights to balance the game properly. By setting `run_analysis: True` we are indicating that we would like to generate a PAR sheet, summarizing key game statistics and hit-rates. This program will use the `library/lookup_tables/lookUpTableSegmented_.csv` file to determine which game-types contributed to the final round wins, in conjunction with the pay-table and `library/forces/force_record_.json` files to generate frequency and average-win statistics for specific events or win combinations. @@ -122,4 +122,4 @@ By setting `run_analysis: True` we are indicating that we would like to generate ## Next steps These outputs corresponding directly with example Storybook packages within the `web-sdk`. It is recommended to take look through this pack to see how these math events are passed and displayed on the frontend. -If you have your own game in mind you can use one of the sample games provided as a template and implement your own unique rules within the `games//` directory. You will likely need to specify configuration values for things like multipliers, prize-value etc.. wtihin `game_config.py`. Then any unique calculations and events should be handled within the games `game_executables/game_calculation` files. Generally speaking, reusable functions, events or calculation should like with `/src/`, which one-off game functionality belongs within that games folder `/games//`. \ No newline at end of file +If you have your own game in mind you can use one of the sample games provided as a template and implement your own unique rules within the `games//` directory. You will likely need to specify configuration values for things like multipliers, prize-value etc.. wtihin `game_config.py`. Then any unique calculations and events should be handled within the games `game_executables/game_calculation` files. Generally speaking, reusable functions, events or calculation should like with `/src/`, which one-off game functionality belongs within that games folder `/games//`.