Right now, rendering an overlay requires running a Lua script that dumps variable data, pairing that with the framedump, and moving those files to the dolphin-overlay input files. Ideally we would be able to generate an overlay with a single script, that would read all the necessary files in a more streamlined way.
Right now, rendering an overlay requires running a Lua script that dumps variable data, pairing that with the framedump, and moving those files to the dolphin-overlay input files. Ideally we would be able to generate an overlay with a single script, that would read all the necessary files in a more streamlined way.