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[Suggestion]: XP/Hour #45

Description

@WillClare

Hi folks,

First of all - great plug-in! You guys rock for making this.

I'd like to suggest something that may or may not be of interest.

Suggestion - Track XP/Hour, configurable and toggleable by skill.

Use case:

  • A visual to understand DPS in a more holistic, account progression centric manner.
  • Help understand how long in real world time it will take to reach a goal (level or xp threshold).

Cons:

  • Runelite has XP tracker plugins built in - a user can manage their own XP/Hour visual of a chosen skill already.
  • A user could calculate for themselves, based on the xp gained per crab, how much they'd get per hour, and, thus, calculate how long it will take to reach a goal.

Pros:

  • More automation = more afk!
  • Simple calcs (rough):
  1. XP/Hour = 'XP Gained' * 6
  2. Crabs to goal -> if 'Crabs Killed' += 1, Crabs to goal = 'Goal XP' / 'XP Gained'
  3. Time to goal (mins) = 'Goal XP' / ('Crabs to goal' * 10) -> [hh:mm]
    N.B. above visuals would be dynamic per crab kill as xp rates increase/fluctuate with level/gear/rng.

No worries if you think this isn't worth the hassle. Just a suggestion!

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