Hi folks,
First of all - great plug-in! You guys rock for making this.
I'd like to suggest something that may or may not be of interest.
Suggestion - Track XP/Hour, configurable and toggleable by skill.
Use case:
- A visual to understand DPS in a more holistic, account progression centric manner.
- Help understand how long in real world time it will take to reach a goal (level or xp threshold).
Cons:
- Runelite has XP tracker plugins built in - a user can manage their own XP/Hour visual of a chosen skill already.
- A user could calculate for themselves, based on the xp gained per crab, how much they'd get per hour, and, thus, calculate how long it will take to reach a goal.
Pros:
- More automation = more afk!
- Simple calcs (rough):
- XP/Hour = 'XP Gained' * 6
- Crabs to goal -> if 'Crabs Killed' += 1, Crabs to goal = 'Goal XP' / 'XP Gained'
- Time to goal (mins) = 'Goal XP' / ('Crabs to goal' * 10) -> [hh:mm]
N.B. above visuals would be dynamic per crab kill as xp rates increase/fluctuate with level/gear/rng.
No worries if you think this isn't worth the hassle. Just a suggestion!
Hi folks,
First of all - great plug-in! You guys rock for making this.
I'd like to suggest something that may or may not be of interest.
Suggestion - Track XP/Hour, configurable and toggleable by skill.
Use case:
Cons:
Pros:
N.B. above visuals would be dynamic per crab kill as xp rates increase/fluctuate with level/gear/rng.
No worries if you think this isn't worth the hassle. Just a suggestion!