Technical Requirements for C++ Live Streaming Developer
- Modern C++ (C++11/14/17/20) features
- Zero-copy buffer management
- Lock-free ring buffers
- Memory pool allocators
- Real-time performance tuning
- RTMP (Real-Time Messaging Protocol)
- RTSP (Real-Time Streaming Protocol)
- HLS (HTTP Live Streaming) generation
- DASH (Dynamic Adaptive Streaming)
- SRT (Secure Reliable Transport)
- WebRTC for low-latency streaming
- FFmpeg integration and customization
- Video transcoding and transmuxing
- Audio mixing and channel mapping
- Codec parameter tuning
- Hardware acceleration (CUDA, QuickSync)
- UDP-based streaming protocols
- TCP congestion control tuning
- Bandwidth estimation and adaptation
- Packet loss recovery (FEC, ARQ)
- CDN integration and edge computing
- SRS (Simple Realtime Server)
- nginx-rtmp-module
- Node Media Server
- Wowza/Adobe Media Server APIs
- Custom streaming server development
- FLV, TS, MP4 container formats
- H.264/H.265 codec optimization
- AAC audio encoding
- Timecode synchronization
- Metadata injection (SEI, ID3)
- AWS Elemental MediaLive
- Alibaba Cloud ApsaraVideo Live
- Tencent Cloud Live Streaming
- CDN integration (Akamai, CloudFront)
- Object storage (S3, OSS) integration
- Latency optimization techniques
- ABR (Adaptive Bitrate) algorithms
- Multi-bitrate ladder generation
- Live streaming workflows
- DRM and content protection