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[BUG] esp: mob shaders do not reflect hostility state #2080

@VadimTotok

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@VadimTotok

Describe the bug
Mob shader colors do not reflect the mob's current attitude toward the player.

When a mob changes its state (for example, from neutral to hostile), the shader color should update accordingly. In the attached example, the piglin became hostile, but its shader remained yellow instead of switching to the configured hostile color (red)

https://youtu.be/Hh07Va_IlCA

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mc version: 1.21.11

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