From 94aae3ff2fdfc1ca27bb6bd02101dc2bd48d6041 Mon Sep 17 00:00:00 2001 From: LMW Date: Wed, 10 Jun 2026 20:26:01 +0800 Subject: [PATCH] Fix paint mode default model path on macOS --- material_maker/windows/new_painter/new_painter.gd | 2 ++ 1 file changed, 2 insertions(+) diff --git a/material_maker/windows/new_painter/new_painter.gd b/material_maker/windows/new_painter/new_painter.gd index cdfbbf9e8..bc24edbff 100644 --- a/material_maker/windows/new_painter/new_painter.gd +++ b/material_maker/windows/new_painter/new_painter.gd @@ -31,6 +31,8 @@ func _on_ModelFile_pressed(): dialog.min_size = Vector2(500, 500) dialog.access = FileDialog.ACCESS_FILESYSTEM dialog.file_mode = FileDialog.FILE_MODE_OPEN_FILE + if not Engine.is_editor_hint() and OS.get_name() == "macOS": + dialog.current_dir = dialog.current_dir.get_base_dir().path_join("MacOS") dialog.add_filter("*.glb,*.gltf;GLTF file") dialog.add_filter("*.obj;Wavefront OBJ file") dialog.add_filter("*.fbx;FBX file")